virimine

GENRE

Building, Management, Simulation

PLATFORMS

Windows, WebGL

RELEASE DATE

2021

CREDITS

Design & Code: GeorgyAngelov, BloodyStupidViktor, Pulni
Visuals: NefiLouko, Virimine

GAME JAM STATS

Theme: Deeper and deeper
Duration: 3 days
Score: 110th in Graphics Category
(4.455 average from 24 ratings)
        876th
in Mood Category
(3.525 average from 22 ratings)
Entries: 3866

ROLE

Technical UI Designer, Animator, VFX Artist, Shader Artist

DESCRIPTION

Abysmal was our entry for ludum dare 48. At an undefined place, deep inside an abstract world, abysmal entities exist! Spawn new entities, gather food and explore the world in order to expand your colony.

NOTES

In this game jam, we collaborated closely with the fellow artist to set the aesthetics for the game.  My personal goal was to enhance the overall look and feel of the game while challenging my recently acquired technical art skills within the given time constraints. Additionally, I sought to explore and experiment with UI design and engineering.

UI: Main Menu & Credits

Game HUD

Environment Concept Design

Ambience VFX: bubbles and creatures

Speed Process: Assets Integration

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