virimine

GENRE

Mining, Casual, Mobile, Pixel Art

CREDITS

Crimson Horizon Dev

ROLE

Pixel Artist, Animator, Vis Dev Artist, Game Designer (co)

DESCRIPTION

The crystal curse (2019, unpublished) is a mobile, pixel art game. The main character is cursed into an eternal duty of gathering crystals for the ravenous goddess. Will it be able to break the never-ending circle and free itself from this vicious nightmare?

NOTES

For this game, the developers approached me to handle the visual aspects. Although I had no prior experience with pixel art, I found it to be an intriguing challenge and agreed to take it on. As a member of a small team, I was also given the opportunity to contribute to the design process by proposing ideas for the game’s setting and story. To maximize the potential of the pixel art style, I made a decision to preserve the rectangular form as much as possible, and add more details to the textures. However, I introduced elliptical shapes exclusively for the main character to create contrast, giving it a friendly appearance and setting it apart from the surrounding environment.

Character Animations

[00:00] idle forest  [00:02] walk  [00:05] fly (00:11) drill horizontal  [00:12] idle underground [00:17] drill vertical [00:19] death

Temple: Creation Process, Concept Art & Final

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