virimine

Digital Designer Portfolio

Anna Katsouli / virimine

– NOTES –
Some of the projects displayed below were collaborative efforts, so not every aspect is solely my work.
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Thank you! (:

MOTION GRAPHICS & ANIMATION

TOOLS: Adobe Premiere Pro, Adobe Photoshop, Unity Engine, OBS Studio

Character Design & Cel Animations from [1 – 6] Perish Alive (2020) and [7 – 9] Led Astray (2020).
ABYSMAL (2021) – [10] Main Menu & Credits, [11] Game HUD, developed in Unity Engine.
Star Academy (2023) – [12] Highlights Reel.

Graphics in Star Academy and some of the visuals shown in the images of Led Astray and Abysmal are created by other artists.

VIDEO TEASERS

TOOLS: Adobe Premiere Pro, Unity Engine, OBS Studio

[1] ARCHIVED [Demo] (2023) – Gameplay Teaser,  [2] Edgebound (2021) – 17th ADAF Teaser Trailer, [3] Roots of Evil (2023) – Demo Teaser Trailer

GRAPHIC DESIGN & PROMOTIONAL MATERIAL

TOOLS: Figma, Adobe Photoshop, Adobe InDesign, Trello, Google Suit

Directed, produced and co-designed a card game similar to Top Trumps. I was responsible for the visual identity and graphic design of the game. A demo with 22 cards was printed.

Banquet (2022) – [1] Card back, [2] Card front example, [3] Promotional material

Designed the posters and promotional material for biannual Game Developers Meetups. The event takes place simultaneously in three cities of Greece. Different versions of the material were designed and adjusted to suit various digital media platforms and printed versions.

Game Developers Association Greece’s Coffee Events (2023) –  [1 – 9] Posters and Social Media Promotional Material, [10] Poster Creation (speed process)

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